Changelog

0.5a (27-04-2010)

- Added 10 game tips.
- Added a multiboard that tracks kills and deaths.
- Fixed x2 vitality bug.
- Fixed a bug with ability learing.
- Frag. bullets removed (they cause errors).
- New game mode: Capture the Flag.

0.4a (12-04-2010)

- Stacking system bug fixed.
- Auto re-balancing system included.
- New game mode: Team Deathmatch (two teams).
- New game mode: Team Deathmatch (three teams).
- New game mode: Team Deathmatch (four teams).

0.3c (05-04-2010)

- Useless resources removed.
- Attribute icons changed.
- Reload bug fixed.
- Stat dummy bug fixed.

0.3b (02-04-2010)

- Fog system changed.
- Radar system on minimap removed.

0.3a (01-04-2010)

- Lighting changed to Dungeon config.
- Now when a player leaves the game, his hero is removed.
- All players are now humans instead of random.
- Hero icon changed.
- Removed shop arrow over heroes.
- "Tauren" category removed from destructibles.
- Fixed the number of kills needed to trigger Frenzy.
- Added a Guide/F.A.Q.

0.2a (01-04-2010)

- Name changed to Nuclear Fire.
- Fixed an error with the ingame map name.
- Now you cannot shoot bullets while reloading.
- Link to the website added.

0.1a (31-03-2010)

- First released map.



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